DANIEL
STOKES

Unreal Engine Projects

Most of my interest with Unreal Engine has been with the unreal game jams. These awesome events really exercise the power and ease of use of Epic Games' Software. The rapid prototyping capability of using the example assets, blueprint coding system, UI slate tools and quick network functionality let ideas quickly come to life.

Here are my entries into past unreal game jams:

Unity Game Projects

Through out my time at school studying game programming I developed many Unity Games. My intro to the engine was through a series of retro game dev challenges. Later in the program we were encouraged to come up with our own ideas.

These are my notable unity projects through out my studies:

Web Games

Much of my software engineering education focused on web technologies and one aspect that connected to my game programming specialty was through use of web game technologies.

I worked with various libraries such as createJS, threeJS and box2D. Working around the constraints of browser compatibility, javascript and utilizing typescript to design engine frameworks ended up being quite enjoyable.

© Daniel Stokes 2024